As seen in this short Twitter video, the Pyromancer is able to avoid cover almost completely by sequencing together the Overheat, F.A.S.E.R. The Pyromancer is the second most popular class from the Outriders demo, so plenty of players will be interested in seeing how the class may look at full strength. This build is called the Fire Witch, and it relies on using skills in a specific pattern to keep enemies at bay. RELATED: Outriders Custom Xbox Series X Controller Giveaway Has Begun Here’s What You Need To Know However, this late-game Pyromancer build may be good news for players who don’t like the cover system, as it seems aggressive tactics are the key to success. The Pyromancer class does have some options when choosing cover, with a few abilities that flush enemies out of hiding and stop enemies from moving for easier kills. Players have had mixed reactions to the cover mechanics, with some feeling that the system doesn’t promote exciting gameplay and is confusing to use. One of the keys to understanding combat throughout the Outriders demo is figuring out the game’s cover system. The Pyromancer relies on dealing damage to get health back, and Outriders has teased a late-game build of this class that looks quite powerful. Each class plays differently, and players must keep in mind equipped abilities and effective range in order to take down enemies efficiently. With just a small portion of the game available right now, players have had a chance to replay the Outriders demo multiple times in order to experiment with all four classes. Rewards-wise, this is the end of the game, and once you beat Yagak you’ll get taken to the post-game Expeditions hub, where you can crack open a chest with special loot inside.Fans are counting down the days until Outriders launches, with some still grinding out loot in the demo. Pyromancer’s should skip their targeted abilities and keep the immobilizing Ash attacks in play, as well as bringing Volcanic Rounds to deal more damage. Slow Traps will keep them at bay in the second phase, too. The Trickster’s warping abilities are great for escaping the chaos here, and Venator’s Knife is a great pick as it will ricochet between multiple targets when the fight starts to get hectic with Berserkers. I found that Endless Mass can be useful here, too, as it can immobilize Yagak and slow its attacks. A Devastator facing Yagak should take Golem for extra survivability and Gravity Leap to get some breathing room from combat by darting up in the air. Their healing ability is unique to the class and their toxic rounds and ranged turrets can be debuffing and ticking away at Yagak’s health while the rest of the team deal damage up close. After you’ve modded your gear to give you lifesteal, it’s time to think about team composition.Ī Technomancer is always going to be a vital part of any Yagak boss rush. This battle is tough, especially given the lack of critter enemies from which to leech health. As ever, stay away, and make sure the burn damage isn’t ticking over time by watching where you run in the combat arena. Then it slams them down in a smaller circle, burning the floor in the process. Movement is key here: Kite them and use area of effect abilities to wipe out multiple Berserkers at once.Īt low health, Yagak has one final trick where it spins its chains in a massive circle, marked by a textured blue circle on the floor. Use these enemies as vital healing stations by crunching their health bars to leech HP you may have lost. Keep on your toes so they don’t crowd you, and make sure the Anomaly Rifts are gone so you’re not constantly running into damage. At this point, hordes of melee enemies called Berserkers run towards you. Things get even trickier when Yagak crouches and creates a grey shield around its body. Keep out of the blue cross and let Yagak have a tantrum while you refill ammo and centre yourself. Once that’s done, Yagak leaps towards you and attacks in a fiery cross or slashes wildly at the player. Yagak’s hooks track you for a while, so be patient and leap out of the way when the tracking bar becomes static. A lot of his attacks such as Sand Wyrm, Chain Lightning, and Anomaly Rifts carry over, but a few special attacks are exclusive to the second phase, such as gap-closing teleportation ability, Displacement.Įlsewhere, Hook Chains sees Yagak wind up his hooks and target specific players with them.
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